IJUAhsRepadShape::RepadShape
It is the string specifying the name of the repad. The repad name is required for the repad to be drawn. For more information on shield shape (repad) details, see Shield Shape.
IJUAhsMulti1::Multi1Qty
Specifies the quantity of pads. Pads are not shown when Multi1Qty is set to zero.
IJUAhsMulti1::Multi1LocateBy
Specifies the location of the bolts. Each bolt can be located in two ways.
1 - Relative to center of the group
2 - Relative to edge.
The exact meaning depends on the quantity of bolts. This value can be 0 (nothing), 1 (center), or 2 (Edge).
IJUAhsMulti1::Multi1Location
Specifies the distance for exact location of the pads depending on Multi1LocateBy and Multi1Qty. This value can be either a distance to the edge, or a center-to-center spacing. For more information on multi position details, see Multi Position
IJUAhsShoePad::RepadOffset1
Offsets the Repad(s) along the x-axis of the pipe.
IJUAhsRepadLength::RepadLength (Override Property)
Specifies the length of the shoe repad which overrides the already defined Repad Shape Length1, Length 2, and Length 3 properties.
IJUAhsRepadThickness::RepadThickness
Specifies thickness of the lower curved plate. The RepadThickness overrides the Thickness1 in Shield Shape.
IJUAhsPadLengthSel::PadLengthSel
Specifies the codelist value for the length of the Clamp.
The following values are supported:
1 = Auto - length is based on the length of the Shoe
2 = Input - length is based on the input from the occurrence.
IJUAhsPadLenOvrHng::PadLenOvrHng
Specifies the overhang for the Shoe length. If the codelist value of IJUAhsPadLengthSel::PadLengthSel is 1, then the length is based on the length of the Shoe. You can specify overhang and the IJUAhsPadLenOvrHng::PadLenOvrHng attribute controls the overhang.