You can collide active parts with other parts or material. The software considers account offsets during collision. The software does not allow collision if the part overlaps another part or material.
Collide buttons
Collides activated parts. The available collide buttons are shown below.
Arrow keys
Enables you to collide activated parts using the arrow keys.
Dynamic colliding
Enables you to collide an active part by dragging it to another part or plate edge. Press SHIFT+drag to use dynamic colliding.
Physics mode colliding
Enables you to move and rotate a part while dragging it, and collides the active part when you drag it to another part or plate edge. Press CTRL+drag to use physics mode colliding.