This utility calls the update mechanism on a symbol definition or other object so that the software will recalculate any symbols connected to the object.
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You must understand the consequences of trying to recalculate an object. Errors can occur when the context is incomplete in allowing one or more related objects to recalculate. This error can occur when one object is read-only or missing.
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A symbol definition may have thousands of symbols connected to it. Each symbol will recalculate if an update is called on the definition. This utility is not designed to handle it and should be used in small models.
Symbols Tab
Key in
Select this option to key in the symbol definition name to update in the Symbol Definition Name. Use this option if you have more than 10 to 15 symbols in the model.
Select from Combo Box
Select this option to select the symbol to update in the Symbol Definition Name. Use this option only if your model is very small, 10 to 15 symbols.
Symbol Definition Name
Displays all the symbol definitions available in the model from which you can select one to update. You can also type the symbol definition name to update, for example: HandWheelOperator,Ingr.SP3D.Content.Piping.OPHandWheel.
Apply or OK
Click to update the selected symbol definition and cause each symbol of that definition to recalculate.
Object Tab
ObjectID
Select the object to update.
InterfaceID
Select which interface on the selected object to update.
Apply or OK
Click to recalculate the selected object interface.
Workflow
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Click Tools > Custom Commands.
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Click Add.
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In the Command ProgID box, type SymbolTestCmds.CUpdateSymbolDefinition
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In the Command name box, type a name for the utility. We recommend you type Update Symbol or Object Test Command for the command name.
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Click OK.
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Select Update Symbol or Object Test Command from the list of command names, and then click Run.
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Select the symbol or key in the symbol to update.
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Click Apply.